Operation

Reviews learning board games for kids And Special Offer.
For 2 to 6 players.
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Build 305 different electronic projects. View larger. |
AM Radio View larger. |
Simple, Fun Projects Let Kids Learn While They Play
With its easy-to-follow instructions, Snap Circuits gives your child a hands-on education in how electrical circuits run the everyday devices that they're familiar with. They'll also gain valuable lessons in building and in following instructions. The project manuals include large color illustrations and simple directions for each project.
The project list includes all of the projects included in the SC-100 set and 204 additional projects, including a photosensitive electronic organ, a lie detector, an AM radio, and a two-finger touch lamp. With these projects, children will experiment with electric switches, integrated circuits, digital circuits, fuses, and the transformation of circuit sounds into other sounds.
Grow as You Go
Because the projects are arranged in order of complexity, kids can build on their skills as they progress through the manual. The lessons start out with a simple electric light and switch project that demonstrates how electricity is turned on and off with a switch. Further along, kids can put together a fire fan symphony, a water-detection alarm, a delayed-action fan, and more.
Design Your Own Circuits and Upgrade Your Kit
Once children have mastered several of the techniques introduced in this kit, they can use the components to experiment and create their own customized circuits and electronic devices. The Snap Circuits SC-300 can also be upgraded to the Snap Circuits Pro, Snap Circuits Extreme, or SCM-400 with the purchase of a UC-50, UC-70, or UC-100 upgrade kit, respectively. Kids will enjoy additional parts, manuals, and projects that'll take their kit--and their fun--to the next level.
Snap Circuits SC-300 requires four AA batteries, which are not included.
What's in the Box
Plastic snap-grid, 32 electrical components, and 2 project manuals.
Snap Circuits Jr. SC-100 | Snap Circuits SC-300 | Snap Circuits Pro SC-500 | Snap Circuits Extreme SC-750 |
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A great resource for classroom teachers, homeschoolers, and anyone who has enjoyed E.D. Hirsch's books on education (A Dictionary of Cultural Literacy), the Brain Quest Game is a non-threatening yardstick for measuring learning areas that might need attention. It's also the perfect showcase for helping children to display--and feel great about--how much they already know. Younger kids will enjoy the Brain Quest Game for preschool and kindergarten. Brain Quest is for two to four players. --Julie Ubben
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This adorable toy puppy plays interactive, educational games with up to four players. View larger. |
Players race to collect Red Rover's twelve bones, testing their memory skills. View larger. |
Red Rover's friendly voice informs players which bone to search for via a large speaker integrated into the back of his head. Players can check to see whether or not they've grabbed the correct bone by placing it inside of Red Rover's mouth. If they're correct, Red Rover announces a new bone to look for. If the player chooses the wrong bone, Red Rover encourages them to return it to the play area and continue looking for the correct bone. By using positive encouragement, Red Rover makes learning fun and helps to keep children encouraged, even when they've gotten the answer wrong.
Let's Play!
The Red Rover game unit is a friendly looking red plastic dog that features a speaker integrated into the back of his head. This speaker is loud, making it audible over a large area so that players across the room can keep track of the game play action. An integrated backpack-shaped storage compartment neatly holds all 12 bones, and rubber pads on Red Rover's base keep him from slipping or tipping over.
With no assembly required beyond the insertion of three AA batteries, Red Rover is designed for durability. His hard plastic body protects the interactive computer that controls game play. Although the design is simple, it does take some practice to get the placement of a bone in Red Rover's mouth just right so that he responds appropriately. This can be done by wiggling the bone around until he audibly acknowledges whether or not the correct bone has been chosen.
What's in the Box
Red Rover game unit, 12 plastic bones, and game play instructions.
Red Rover Red Rover is a memory-matching game combined with run-around play. It features an adorable electronic talking dog and 12 bones with color and number, shape, or letter. The object of the game is to collect the most bones.
The game is set up by placing the 12 bones randomly around a space. The game starts when preschoolers press the Red Rover nose and he calls out which bones he wants. Preschoolers run to find the right bone and feed it to Rover€”if they're right, they keep the bone€”if they're wrong, Red Rover encourages them to go back and find the right one! Whoever helps Rover the fastest wins!
A fantastic follow-up to Candy Land, Chutes and Ladders is ideal for younger children who are still learning to take turns and just beginning to recognize numbers (the spinner stays in the single digits). It's also a gentle introduction to the higher numbers as players climb to 100 at the top of the board. And, thanks to all those chutes and ladders, it's got enough excitement to keep your 7-year-old on the edge of her seat. English and Spanish instructions are included; no reading is necessary to play. Chutes and Ladders is for two to four players. --Julie Ubben
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Build 101 different electronic projects. View larger. |
Electric Bombing Game View larger. |
Simple, Fun Projects Let Kids Learn While They Play
With its easy-to-follow instructions, Snap Circuits gives your child a hands-on education in how electrical circuits work to run the everyday devices that they're familiar with. They'll also gain valuable lessons in building and in following instructions. The project manual includes large color illustrations and simple directions for each project.
The projects include a sound-activated switch, a musical doorbell, a voice-controlled lamp, a flying saucer, and a light police siren. With these projects, children will experiment with things like electric switches, integrated circuits, digital circuits, fuses, and the transformation of circuit sounds into other sounds.
Grow as You Go
Because the projects are arranged in order of complexity, kids can build on their skills as they progress through the manual. The lessons start out with a simple electric light and switch project that demonstrates how electricity is turned on and off with a switch. Further along, kids can put together a two-speed fan, create clap-controlled sounds, and more.
Design Your Own Circuits and Upgrade Your Kit
Once children have mastered several of the techniques introduced in this kit, they can use the components to experiment and create their own customized circuits and electronic devices. The Snap Circuits Jr. SC-100 can also be upgraded to the Snap Circuits SC-300, Snap Circuits Pro, or Snap Circuits Extreme with the purchase of a UC-30, UC-40, UC-60 upgrade kits, respectively. Kids will enjoy additional parts, manuals, and projects that'll take their kit--and their fun--to the next level.
Snap Circuits Jr. SC-100 requires two AA batteries, which are not included.
What's in the Box
Plastic snap-grid, 32 electrical components, and 1 project manual.
Snap Circuits Jr. SC-100 | Snap Circuits SC-300 | Snap Circuits Pro SC-500 | Snap Circuits Extreme SC-750 |
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